This simple but addictive game was created in Flash using AS3 and a custom physics engine I wrote for the project.
The introduction to the game is an actual clip from the movie which seamlessly transitions into the first level.
The game elements are a combination of imagery screen-captured and manipulated from the film itself, and original illustrations that I created, including the Oliver character sprite.
The game takes place in an animated 2.5D environment. Levels advance using a mathematical progression so that there are theoretically an unlimited number of levels for skilled players to progress through.